Archive for the ‘CGSociety’ Category

PROTOTYPE: THE EVERYMAN, HERO, VILLAIN, ICON

April 8, 2009

Prototype looks and sounds better and better with every new article or video I see. I am hesitant to say this, but this game just might blow everyone’s expectations away, including my own. Which are already pretty high. It would certainly be a great accomplishment to surpass what I expect to be a title that defines “open world”. Although, I’ve learned in the past not to get too excited for certain video games that have a significant amount of hype behind it. I don’t know if Prototype has the Gears of War or Halo 3 type hype but it’s certainly getting there as the release date approaches. I’ve been disappointed because of uncontrollable media hype before but I feel like there is so much Radical is not telling us about Prototype, even with all of the screenshots, trailers and now Concept Artwork over at CGSociety.org. I think they have some big surprises up their sleeves. But what could they be?

Well if you check out the link to the CGSociety: Production Focus of Prototype, I’ve so graciously provided you, you’ll read where Radical mentions “menacing creatures the size of buildings”. Correct me if I’m wrong guys, but have any of you heard of these huge menacing creatures before? I sure haven’t seen any in the trailers. Hmmm… hope I didn’t ruin a possible surprise there but I’m sure there are better surprises than that in store for us. I’m really looking forward to this game the more I see and read about the amount of work that was put into making this. Hollywood ain’t got nothin’ on this Vancouver based studio. Make sure to head on over to CGSociety and check out some the the outstanding Concept Art on full display for your viewing pleasure.

AWESOME GAME STUDENT RESOURCES: 2008

December 3, 2008

One way to help you on your journey into the game industry is to do as much research as possible. You should research game schools to see which one suits you and your talents best, research the software programs you need to learn and master, research game studios so you’re prepared for a possible future job interview, research current game trends to make sure your ideas are not tired and outdated, and research developers who are already in the industry so you can get an inside look at what it takes to finally make it. There is so much information out there and it can be time consuming to find it. You and I have the most powerful tool in the world called the internet and you can search for days to find some decent information to help guide you. So I have compiled a list of articles, tips, how to’s and game art tutorials that I have found useful, into one blog post to share with other game students out there. I found them helpful and I still turn to some of these links as I continue on my path in the video game industry. I’ll continue to find new articles that may be of interest both you and I, and I’ll post them in the months to come. For now, check out the following links, gain knowledge, gain insight, and get inspired. This is an awesome career path to be on so try and take it all in.



ASK THE EXPERTS: TOO TIRED TO LEARN GAMES
ASK THE EXPERTS: THE GO BETWEEN
ASK THE EXPERTS: ARE ONLINE GAME SCHOOLS BUNK?
ASK THE EXPERTS: QA 4EVA?
ASK THE EXPERTS: THE GAME DESIGNER’S BOOKSHELF
ASK THE EXPERTS: IS IT GAME ENOUGH?
ASK THE EXPERTS: I’M ALMOST 30! ACK!
ASK THE EXPERTS: DOES MY SCHOOL SUCK?
ASK THE EXPERTS: ANIMATION SHOW REELS
ASK THE EXPERTS: BOOKS AND BLOGS FOR GAME DESIGN
HOW TO MAKE A GAME PROGRAMMING DEMO PORTFOLIO
10 TRENDS IN GAME DESIGN
FROM TEACHER TO STUDENT
THE PAYCHECK: HOW MUCH TO EXPECT AS AN ENTRY LEVEL GAME DEVELOPER
THE IDEA IS NOT THE GAME
ARTISTIC ENTERPRISE: ADVICE ON PORTFOLIOS, SOFTWARE, AND SCHOOLS
10 MYTHS ABOUT GAME DEGREES

SHOULD I CALL?: FOLLOWING UP ON JOB APPLICATIONS IN THE GAME INDUSTRY

THE ARTISTIC PURSUIT: WHICH ARTISTS WILL GAME COMPANIES HIRE?

ENVIRONMENT MODELING FAQ & RESOURCES: POLYCOUNT WIKI
ENVIRONMENT ARTIST: THE STORY TELLER
ENVIRONMENT WORKFLOW
CHRIS HOLDEN TUTORIALS

These are just some that I found useful. There are tons more on these sites so be sure to check them all out.